Synthesis and sound design
8 audio research articles about Synthesis and sound design.
- Granular synthesis: source motion, grain pitch and bounded processing β Research behind the two-layer grain engine, sample recall, independent scan/pitch and expressive motion.
- BreakbeatLab: slicing, beat anchors and time stretching β Investigating deterministic rhythmic variation and transient-preserving duration changes in a two-deck instrument.
- Pad synthesis: layered timbres, XY motion and cinematic character β Selecting sustained-sound workflows and turning them into original four-layer synthesis and modulation.
- Cinematic sub synthesis: pitch, pressure and procedural rumble β Research behind independent timing, a dry mono foundation and layered cinematic effects.
- Vocal synthesis: vowel identity, formants and expressive control β Separating fundamental pitch from vocal color in an authored playable synthesis engine.
- Vocoder research: analysis envelopes and MIDI-controlled carriers β Investigating a 24-band analysis/synthesis bank and the separate roles of the voice input and carrier notes.
- Audio transformation: relative pitch, formants, grains and freeze β A separate investigation of incoming stereo-audio transformation and its latency and MIDI-control contract.
- Saxophone research: reed acoustics, recordings and connected performance β Investigating four saxophone ranges, expressive control and the limits of measured and recorded comparisons.
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